Objectives are tasks the player needs to complete to complete a quest. They are not all triggered immediately some are discovered and completed as the player moves through the quest. This is completely up to the Adventure’s author.

To add Objectives you drag from the green check-mark list on the right side of the quest into the Graph and release.

Edit Quest and Objective

Field Description
Description The short description of the Objective.
Journal Summary The summary to be added to the journal when this objective becomes available.
Success Journal Summary The summary to be added to the journal when this objective is completed.
Failed Journal Summary If the user failed this objective this summary will be added to the journal.
Objective is Optional If this objective does not need to be completed in order to complete the Quest.
Events These events will further this objective.
Events # The number of events needed to complete this objective. For example killing 5 or a mob.
Fail Events These events will fail this objective.
Fail Events # The number of times the fail event can happen before the objective has failed.
Required Events These events are needed to trigger this Objective being available. This will only work if the quest is already active.
Blocking Events Any evens like this will block this Objective if it’s not already active and the quest is active.
Completed Events These events fire if this objective has been completed.
Failed Events These events fire if this objective has failed.